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Teaching the Design of Ubiquitous Computing Systems Lubna S. Alam, David Walker and Penny Collings
Designing Augmented Reality Board Games: The BattleBoard 3D
experience, Troels L Andersen, Sune Kristensen, Bjorn W Nielsen and Kaj
Grønbæk
Representation of self-reported information usage during
mobile field studies: Pilots & Orienteers 2 Jeff Axup, Nicola Bidwell and Stephen Viller
Standing up to Falling Down - Using the Familiar to Catch the
Unusual Russell Beale and Sam Davies
Social Circles and Intersections: Creating a Peer-based
Supportive Community Online Russell Beale
Does touching a Projection Augmented model and interacting
with it using a spatially coincident device,
affect a user's perception of its size? Emily Bennett and Brett Stevens
Pictures Made for Walking: Pilots & Orienteers 1 Nicola J Bidwell
Identifying Cognitive Activities and Processes in a Military
Planning Training Exercise Terence Blackburn, Damien Bright and Rudi Vernik
From Piles to Tiles: Designing for Overview and Control in
Case Handling Systems Stefan Blomkvist, Inger Boivie, Masood Masoodian and Jenny
Persson
Design-Side Considerations: A Reaction to DUEM Robert K. Brown
Usability Attributes: an initial step toward effective
User-Centered Development Vince Bruno and Ghassan Al-Qaimari
Maintaining Human Agency in the Design of Context-Aware
Systems: Design Games in a Dental Surgery Brett Campbell and Margot Brereton
Bridging Technical and HCI Research: Creating Usable
Ubiquitous Computing Tim Cederman-Haysom and Margot Brereton
Privacy and Security within Intelligent Environments Craig Chatfield and Rene Hexel
The Artist and the Computer: Understanding the creative user R. T. Jim Eales
Integration of Speech and Gesture Inputs during Multimodal
Interaction Julien Epps, Sharon Oviatt and Fang Chen
Distances in Design Communities:
Sources of Social Creativity
Gerhard Fisher
A usability instrument for evaluating websites - navigation
elements Julie Fisher, John Bentley, Rod Turner and Annemieke Craig
Enabling local interaction and personalised networking in
residential communities through action research
and participatory design Marcus Foth and Margot Brereton
Methods of Online Grocery Shopping:
Linking and Searching Mark Freeman
Usability/User Interface Design in Agile Processes Anne Fuller
Empirical Validation of a Computer-Mediated Coordination of
Interruption Sonja Gievska and John Sibert
Trust in mobile guide design: exploiting interaction paradigms Connor Graham, Keith Cheverst, Steve Howard, Jesper
Kjeldskov and Frank Vetere
Interactive spaces: Towards Collaborative Structuring and
Ubiquitous Presentation in Domestic Environments Kaj Grønbæk and Marianne Petersen
Bimodal Modelling of Facial and Upper-Body Gesture for
Affective HCI Hatice Gunes, Massimo Picardi and Tony Jan
A Remote Interactive Master Class in Surgery Chris Gunn, Duncan Stevenson , Alex Krumm-Heller, Sakti
Srivastava, Patricia Youngblood, LeRoy Heinrichs and Parvati Dev
Using a taxonomy of errors as a conceptual framework for
differences in patterns of use for casual and
novice users. Jocelyn Harper, Peter Caputi, Rohan Jayasuria, Shae-Leigh
Vella and Peter Hyland
Towards Understanding Information Architecture: A Distributed
Cognition Study of an IT Community of Practice. Sam Harvey, Toni Robertson and Jenny Edwards
Usable Security and E-Banking: Ease of Use vis-á-vis Security
Morten Hertzum, Niels C. Juul, Niels Jørgensen and Mie
Nørgaard
When the Whole is Less than the Sum of the Parts: Humanising
convergence in interactive systems design Steve Howard, Elizabeth Hartnell-Young, Graeme Shanks, John
Murphy and Jennie Carroll
Designing Applications for Mobile Phones:
The Mobile Subject Assistant Sam Jebeile
Capturing User Experience: Using Distributed
Cognition Theory to Inform the Sustainable Design of Meteorological
Information Systems in Australia Jo-Anne Kelder and Paul Turner
Design of a customizable user interface for mobile
communication devices focusing on the emotional
aspects of design Bong Kug Kim
Using Cultural Probes to Explore Mediated Intimacy Jesper Kjeldskov, Martin R. Gibbs, Frank Vetere, Steve
Howard, Sonja Pedell, Karen Mecoles and Marcus Bunyan
An Ethnography of Speech Recognition Ben Kraal
"Help Me Pull That Cursor" - A Collaborative Interactive
Floor Enhancing Community Interaction Peter G. Krogh, Martin Ludvigsen and Andreas Lykke-Olesen
Understanding Movement as Input for Interaction - A Study of
Two Eyetoy™ Games Astrid T. Larssen, Lian Loke, Toni Robertson and Jenny
Edwards
i-Map: An Interactive Visualisation and Navigation System of
an Image Database for Finding a Sample Image to
Initiate a Visual Query Suryani Lim, Ray Smith and Guojun Lu
Maintenance Activities with Wearable Computers as Training and
Performance Aids David Liu
Mirroring Does Not Equal Transparency: The Importance of
Culturally Aware Student Penney MacFarlane and Anne Fuller
A Comparison of Linear and Calendar Travel Itinerary
Visualisations for Personal Digital Assistants Masood Masoodian, Daryl Budd and Bill Rodgers
Towards a Platform for Usability Remote Tests via Internet Naouel Moha, Ahmed Seffah, Qing Li and Gabriel Michel
Machine Learning Tools applied to the Qualitative Analysis of
Decision-Making Strategies Samuel Moyle, Jared Hayes and William Wong
Interactive Landmarks: Linking Virtual Environments with
Knowledge-Based Systems Christian Mueller-Tomfelde, Cecile Paris and Duncan
Stevenson
Exploring Web Exploration: An Empirical Study Aaron Mullane and Sandrine Balbo
Desktop Computing Martin M. Nielsen and Susanne Bødker
The Human Being in the 21st Century: Design perspectives on
the representation of users in IS development J. Nielsen, N. Christiansen, K. Levinsen, L. Nielsen, C.
Yssing, R. Ørngreen and T. Clemmensen
Design and Use of Learning Styles in Flexible Environments -
an empirical grounded research proposal. Rikke Orngreen, Bent Soelberg and Carsten Yssing
Client Centred Design a collaborative case study on the
feasibility of e-learning Rikke Orngreen, Janni Nielsen and Karin Levinsen
Picture Scenarios: An Extended Scenario-based Design Method
for Mobile Appliance Design Sonja Pedell
Scenario-based Design Methods in Mobile Appliance Development:
A Case Study in Industry Sonja Pedell and Frank Vetere
A Framework for Human-Web Interaction C. J. Pilgrim, G. Lindgaard and Y. K. Leung
Designing an Environment for Annotating and Grading Student
Assignments Beryl Plimmer and Paul Mason
Online Communities:
Researching sociability and usability in hard to reach populations
Jenny Preece
Experimental Findings for Awareness Elements in Real-time,
Distributed, Collaborative Authoring Gitesh K. Raikundalia and Hao Lan Zhang
Group Awareness Support for Past, Current and Future Work in
Real-time Collaborative Authoring Gitesh K. Raikundalia and Hao Lan Zhang
Using Ambient Displays and Smart Artefacts to Support
Community Interaction in Distributed Teams Carsten Röcker, Thorsten Prante, Norbert Streitz and Daniel
van Alphen
Architecture Framework for Output Multimodal Systems Design Cyril Rosseau, Yacine Bellik, Frederic Vernier and Didier
Bazalgette
A brief account of low-level interaction problems using cyclic
interaction theory Hokyoung Ryu and Andrew F. Monk
An interaction model: from a user model to an environment
model Hokyoung Ryu and Andrew F. Monk
The effect of music on monitoring a simulated anaesthetised
patient with sonification Penelope Sanderson, Vivian Shek and Marcus Watson
Cost-Benefit Analysis of Website Design and Its Effect on
Revisit Intention Paulus Insap Santosa
3G Multimedia Content Production as Social Communication Christine Satchell, Supriya Singh and John Zic
The Privacy of Money and Health: A User Study Supriya Singh and Kylie C. Bartolo
Evaluating Computer Games for Children: Exploring Fun through
the Concept of Flow Mikael B. Skov, Michal Gajos and Jeanette D. Thomsen
Designing a Drawing Tool for Children: Supporting Social
Interaction and Communication Mikael B. Skov, Berith L. Andersen, Kasper Duhn, Kasper N. Garnæs,
Olga Grünberger, Ulrik Kold, Anders B. Mortensen, Jakob A. L. Sørensen
The Complex Structure of Office Work: Tasks, Activities &
Modes Wally Smith
A Design Approach for Tangible User Interfaces Sriram Subramanian and Bernard Champoux
Usability of Complex Systems in the Organisational Context
Wannapa Suratmethakul and Helen Hasan
Supporting the HCI community: methods, tools & techniques
Some observations on the use of Cultural
Historical Activity Theory (CHAT) Kevin Sweeney and arola von Baggo
Catching Emotions Elicited by Mobile Services Marika Tähti, Soili Väinämö, Vuokko Vanninen and Minna
Isomursu
Reading Marks: An Exploration of Online Reading and Annotation Eriko Tamaru, Kei Tanaka, Kimitake Hasuike, Gene
Golovchinsky and Takeshi Nagamine
Pair Writing: Towards the Support of Design Collaboration in
Danish Retail Industry Adi Tedjasaputra and Eunice Ratna Sari
Can people learn about elevation following navigation through
a virtual building? Michael Tlauka
Supporting Multiple Identities in the Instant Messaging
Virtual Community Hong Minh Tran, Yun Yang and Gitesh Raikundalia
Dual Monitors Support Group Awareness in Multiplayer Computer
Games Hong Minh Tran, John Craik, Yun Yang and Gitesh Raikundalia
Online Collaborative Learning Enhancement through the Delphi
Method Murray Turoff, Starr R. Hiltz, Xiang Yao, Zheng Li,
Yuanqiong Wang and Hee-Kyung Cho
Earcon for Intermittent Information in Monitoring Environments Marcus Watson and Toby Gill
Shared Visualizations in Support of Distributed Creative
Communities Alastair Weakley and Ernest Edmonds
Implementation of a User-Centered Design Process in a large
Software Development Organization Natalie Woletz and Dirk Zimmermann
From Documents to User Interfaces:
Universal Design and the Emergence of Abstraction
Jason White
Combining Developmental Theories and Interaction Design
Techniques to Inform the Design of Children's
Software Peta Wyeth and Mark Venz
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