3G Multimedia Content Production as Social Communication
Christine Satchell, Supriya Singh and John Zic

A brief account of low-level interaction problems using cyclic interaction theory
Hokyoung Ryu and Andrew F. Monk

A Comparison of Linear and Calendar Travel Itinerary Visualisations for Personal Digital Assistants
Masood Masoodian, Daryl Budd and Bill Rodgers

A Design Approach for Tangible User Interfaces
Sriram Subramanian and Bernard Champoux

A Framework for Human-Web Interaction
C. J. Pilgrim, G. Lindgaard and Y. K. Leung

A Remote Interactive Master Class in Surgery
Chris Gunn, Duncan Stevenson , Alex Krumm-Heller, Sakti Srivastava, Patricia Youngblood, LeRoy Heinrichs and Parvati Dev

A usability instrument for evaluating websites - navigation elements
Julie Fisher, John Bentley, Rod Turner and Annemieke Craig

An Ethnography of Speech Recognition
Ben Kraal

An interaction model: from a user model to an environment model
Hokyoung Ryu and Andrew F. Monk

Architecture Framework for Output Multimodal Systems Design
Cyril Rosseau, Yacine Bellik, Frederic Vernier and Didier Bazalgette

Bimodal Modelling of Facial and Upper-Body Gesture for Affective HCI
Hatice Gunes, Massimo Picardi and Tony Jan

Bridging Technical and HCI Research: Creating Usable Ubiquitous Computing
Tim Cederman-Haysom and Margot Brereton

Can people learn about elevation following navigation through a virtual building?
Michael Tlauka

Capturing User Experience: Using Distributed Cognition Theory to Inform the Sustainable Design of Meteorological Information Systems in Australia
Jo-Anne Kelder and Paul Turner

Catching Emotions Elicited by Mobile Services
Marika Tähti, Soili Väinämö, Vuokko Vanninen and Minna Isomursu

Client Centred Design a collaborative case study on the feasibility of e-learning
Rikke Orngreen, Janni Nielsen and Karin Levinsen

Combining Developmental Theories and Interaction Design Techniques to Inform the Design of Children's Software
Peta Wyeth and Mark Venz

Cost-Benefit Analysis of Website Design and Its Effect on Revisit Intention
Paulus Insap Santosa

Design and Use of Learning Styles in Flexible Environments - an empirical grounded research proposal.
Rikke Orngreen, Bent Soelberg and Carsten Yssing

Design of a customizable user interface for mobile communication devices focusing on the emotional aspects of design
Bong Kug Kim

Designing a Drawing Tool for Children: Supporting Social Interaction and Communication
Mikael B. Skov, Berith L. Andersen, Kasper Duhn, Kasper N. Garnæs,
Olga Grünberger, Ulrik Kold, Anders B. Mortensen, Jakob A. L. Sørensen

Designing an Environment for Annotating and Grading Student Assignments
Beryl Plimmer and Paul Mason

Designing Applications for Mobile Phones: The Mobile Subject Assistant
Sam Jebeile

Designing Augmented Reality Board Games: The BattleBoard 3D experience,
Troels L Andersen, Sune Kristensen, Bjorn W Nielsen and Kaj Grønbæk

Design-Side Considerations: A Reaction to DUEM
Robert K. Brown

Desktop Computing
Martin M. Nielsen and Susanne Bødker

Distances in Design Communities: Sources of Social Creativity
Gerhard Fisher

Does touching a Projection Augmented model and interacting with it using a spatially coincident device, affect a user's perception of its size?
Emily Bennett and Brett Stevens

Dual Monitors Support Group Awareness in Multiplayer Computer Games
Hong Minh Tran, John Craik, Yun Yang and Gitesh Raikundalia

Earcon for Intermittent Information in Monitoring Environments
Marcus Watson and Toby Gill

Empirical Validation of a Computer-Mediated Coordination of Interruption
Sonja Gievska and John Sibert

Enabling local interaction and personalised networking in residential communities through action research and participatory design
Marcus Foth and Margot Brereton

Evaluating Computer Games for Children: Exploring Fun through the Concept of Flow
Mikael B. Skov, Michal Gajos and Jeanette D. Thomsen

Experimental Findings for Awareness Elements in Real-time, Distributed, Collaborative Authoring
Gitesh K. Raikundalia and Hao Lan Zhang

Exploring Web Exploration: An Empirical Study
Aaron Mullane and Sandrine Balbo

From Documents to User Interfaces: Universal Design and the Emergence of Abstraction
Jason White

From Piles to Tiles: Designing for Overview and Control in Case Handling Systems
Stefan Blomkvist, Inger Boivie, Masood Masoodian and Jenny Persson

Group Awareness Support for Past, Current and Future Work in Real-time Collaborative Authoring
Gitesh K. Raikundalia and Hao Lan Zhang

"Help Me Pull That Cursor" - A Collaborative Interactive Floor Enhancing Community Interaction
Peter G. Krogh, Martin Ludvigsen and Andreas Lykke-Olesen

Identifying Cognitive Activities and Processes in a Military Planning Training Exercise
Terence Blackburn, Damien Bright and Rudi Vernik

i-Map: An Interactive Visualisation and Navigation System of an Image Database for Finding a Sample Image to Initiate a Visual Query
Suryani Lim, Ray Smith and Guojun Lu

Implementation of a User-Centered Design Process in a large Software Development Organization
Natalie Woletz and Dirk Zimmermann

Integration of Speech and Gesture Inputs during Multimodal Interaction
Julien Epps, Sharon Oviatt and Fang Chen

Interactive Landmarks: Linking Virtual Environments with Knowledge-Based Systems
Christian Mueller-Tomfelde, Cecile Paris and Duncan Stevenson

Interactive spaces: Towards Collaborative Structuring and Ubiquitous Presentation in Domestic Environments
Kaj Grønbæk and Marianne Petersen

Machine Learning Tools applied to the Qualitative Analysis of Decision-Making Strategies
Samuel Moyle, Jared Hayes and William Wong

Maintaining Human Agency in the Design of Context-Aware Systems: Design Games in a Dental Surgery
Brett Campbell and Margot Brereton

Maintenance Activities with Wearable Computers as Training and Performance Aids
David Liu

Methods of Online Grocery Shopping: Linking and Searching
Mark Freeman

Mirroring Does Not Equal Transparency: The Importance of Culturally Aware Student
Penney MacFarlane and Anne Fuller

Online Collaborative Learning Enhancement through the Delphi Method
Murray Turoff, Starr R. Hiltz, Xiang Yao, Zheng Li, Yuanqiong Wang and Hee-Kyung Cho

Online Communities: Researching sociability and usability in hard to reach populations
Jenny Preece

Pair Writing: Towards the Support of Design Collaboration in Danish Retail Industry
Adi Tedjasaputra and Eunice Ratna Sari

Picture Scenarios: An Extended Scenario-based Design Method for Mobile Appliance Design
Sonja Pedell

Pictures Made for Walking: Pilots & Orienteers 1
Nicola J Bidwell

Privacy and Security within Intelligent Environments
Craig Chatfield and Rene Hexel

Reading Marks: An Exploration of Online Reading and Annotation
Eriko Tamaru, Kei Tanaka, Kimitake Hasuike, Gene Golovchinsky and Takeshi Nagamine

Representation of self-reported information usage during mobile field studies: Pilots & Orienteers 2
Jeff Axup, Nicola Bidwell and Stephen Viller

Scenario-based Design Methods in Mobile Appliance Development: A Case Study in Industry
Sonja Pedell and Frank Vetere

Shared Visualizations in Support of Distributed Creative Communities
Alastair Weakley and Ernest Edmonds

Social Circles and Intersections: Creating a Peer-based Supportive Community Online
Russell Beale

Standing up to Falling Down - Using the Familiar to Catch the Unusual
Russell Beale and Sam Davies

Supporting Multiple Identities in the Instant Messaging Virtual Community
Hong Minh Tran, Yun Yang and Gitesh Raikundalia

Supporting the HCI community: methods, tools & techniques Some observations on the use of Cultural Historical Activity Theory (CHAT)
Kevin Sweeney and arola von Baggo

Teaching the Design of Ubiquitous Computing Systems
Lubna S. Alam, David Walker and Penny Collings

The Artist and the Computer: Understanding the creative user
R. T. Jim Eales

The Complex Structure of Office Work: Tasks, Activities & Modes
Wally Smith

The effect of music on monitoring a simulated anaesthetised patient with sonification
Penelope Sanderson, Vivian Shek and Marcus Watson

The Human Being in the 21st Century: Design perspectives on the representation of users in IS development
J. Nielsen, N. Christiansen, K. Levinsen, L. Nielsen, C. Yssing, R. Ørngreen and T. Clemmensen

The Privacy of Money and Health: A User Study
Supriya Singh and Kylie C. Bartolo

Towards a Platform for Usability Remote Tests via Internet
Naouel Moha, Ahmed Seffah, Qing Li and Gabriel Michel

Towards Understanding Information Architecture: A Distributed Cognition Study of an IT Community of Practice.
Sam Harvey, Toni Robertson and Jenny Edwards

Trust in mobile guide design: exploiting interaction paradigms
Connor Graham, Keith Cheverst, Steve Howard, Jesper Kjeldskov and Frank Vetere

Understanding Movement as Input for Interaction - A Study of Two Eyetoy™ Games
Astrid T. Larssen, Lian Loke, Toni Robertson and Jenny Edwards

Usability Attributes: an initial step toward effective User-Centered Development
Vince Bruno and Ghassan Al-Qaimari

Usability of Complex Systems in the Organisational Context
Wannapa Suratmethakul and Helen Hasan

Usability/User Interface Design in Agile Processes
Anne Fuller

Usable Security and E-Banking: Ease of Use vis-á-vis Security
Morten Hertzum, Niels C. Juul, Niels Jørgensen and Mie Nørgaard

Using a taxonomy of errors as a conceptual framework for differences in patterns of use for casual and novice users.
Jocelyn Harper, Peter Caputi, Rohan Jayasuria, Shae-Leigh Vella and Peter Hyland

Using Ambient Displays and Smart Artefacts to Support Community Interaction in Distributed Teams
Carsten Röcker, Thorsten Prante, Norbert Streitz and Daniel van Alphen

Using Cultural Probes to Explore Mediated Intimacy
Jesper Kjeldskov, Martin R. Gibbs, Frank Vetere, Steve Howard, Sonja Pedell, Karen Mecoles and Marcus Bunyan

When the Whole is Less than the Sum of the Parts: Humanising convergence in interactive systems design
Steve Howard, Elizabeth Hartnell-Young, Graeme Shanks, John Murphy and Jennie Carroll




^top