Session: Games and Play

Friday 2022-12-02 09:30-11:00 AEDT

Shine Dome: Ian Wark Theatre
Chair: Michelle Adiwangsa

Presentations

Exploration in Open-World Videogames: Environment, Items, Locations, Quests, and Combat in The Witcher 3

Exploration in Open-World Videogames: Environment, Items, Locations, Quests, and Combat in The Witcher 3

Nicole E M Vickery, Peta Wyeth

Paper Track
P1031: In-Person Presentation 1
Dynamic Difficulty Adjustment in a Multiplayer Minecraft Server

Dynamic Difficulty Adjustment in a Multiplayer Minecraft Server

Zheyin Zeng, Penny Sweetser

Late Breaking Work and Case Studies Track
LBW1023: In-Person Presentation 2
Exploring the Affordances of Digital Toys for Young Children's Active Play

Exploring the Affordances of Digital Toys for Young Children's Active Play

Yuehao Wang, Nicole E M Vickery, Dannielle Tarlinton, Bernd Ploderer, Linda Knight, Alethea Blackler, Peta Wyeth

Paper Track
P1047: In-Person Presentation 3
The SMeFT Decks: A Card-Based Ideation Tool for Designing Hybrid Digital Boardgames for Distanced Play

The SMeFT Decks: A Card-Based Ideation Tool for Designing Hybrid Digital Boardgames for Distanced Play

Melissa J Rogerson, Lucy A Sparrow, Sophie O Freeman

Paper Track
P1002: Remote Presentation 4
Opportunities for Serious Game Technologies to Engage Children with Autism in a Pakistani Sociocultural and Institutional Context

Opportunities for Serious Game Technologies to Engage Children with Autism in a Pakistani Sociocultural and Institutional Context

Sara Muneeb, Laurianne Sitbon, Faizan Ahmad

Paper Track
P1071: Remote Presentation 5