OzCHI 2022's theme is "connected creativity" and emphasise this we are presenting works from community related to creative computing, games, interactive art, music and more.
The creativity track has two parts: the gig (a live event on Thursday night) and the room (an installation space which will be open throughout the conference). Submissions for each will be curated and selected selected by the conference organisers.
Creativity submissions may be related to submissions in another track or standalone.
The gig (Algorave)
These days just about all electronic music is made using computers, but with artificial barriers between the people creating the software algorithms and the people making the music. Using systems built for creating algorithmic music and visuals, such as IXI Lang, Pd/puredata, Max/MSP, SuperCollider, Extempore, Fluxus, TidalCycles, Gibber, Sonic Pi, FoxDot and Cyril these barriers are broken down, and musicians are able to compose and work live with their music as algorithms. This has good and bad sides, but a different approach leads to interesting places.
This is no new idea, but Algoraves focus on humans making and dancing to music. Algorave musicians don’t pretend their software is being creative, they take responsibility for the music they make, shaping it using whatever means they have. More importantly the focus is not on what the musician is doing, but on the music, and people dancing to it. Algoraves embrace the alien sounds of raves from the past, and introduce alien, futuristic rhythms and beats made through strange, algorithm-aided processes. It’s up to the good people on the dancefloor to help the musicians make sense of this and do the real creative work in making a great party.
To get on the bill for the gig track, send us:
- a recorded (audio + video preferred, but audio-only ok) example of your work
- a one-paragraph description of your proposed performance
- a tech rider describing your required AV setup (we will have a stereo PA and HD data projector)
Some examples of HCI practice are better experienced than talked about on a bunch of PPT slides. If you've got an interactive system exploring sculpture, sound art, design, or any other embodied + situated setup that you can bring along and set up in a room for coference members to experience and enjoy, then we'd love to hear from you.
To submit a work to the room track, send us:
- a recorded (audio + video preferred, but audio-only ok) example of your system in action
- a one-paragraph description of the work
- a tech rider describing your setup (size, required power/data/AV connectivity, any other sound/lighting requirements)
Send your submission following the above formats to email@example.com by 12 August 2022.