32nd Australian Conference on
Human-Computer Interaction (HCI)

Wednesday, December 2, 2020

All times are AEDT

8:45 - 9:00

Opening & Welcome

9:00 - 10:00

Opening Keynote

Ben Shneiderman - Human-Centered AI: A Second Copernican Revolution

10:00 - 10:45

Paper Session: Collaborating

Chair: Aaron Quigley

User Behaviour Analysis on Mixed Reality Remote Collaboration with Hybrid View Interface

Lei Gao, Huidong Bai, Robert Lindeman, and Mark Billinghurst

Designing for Heterogeneous Cross-Device Collaboration and Social Interaction in Virtual Reality

Patrick Olin, Ahmad Issa, Tiare Feuchtner, and Kaj Grønbæk

Software Project Work in an African Context: Myths, Maps and Messes

Muhammad Sadi Adamu

11:00 - 11:45

Paper Session: Motivating

Chair: George Buchanen

Investigating Electronic Nicotine Delivery System Use Habits and Contexts

Forest Sweeney and Moushumi Sharmin


HIITCopter: VR Exergaming for Increasing Motivation and Enjoyment in High-Intensity Interval Training

Harrison She, Alexander Mercer, Patrick Poole, Ofek Wittenberg, Jared Young, Alex Shaw, and Burkhard Wuensche

Feed the Tree: Representation of Australia-based Academic Women at HCI Conferences

Dana McKay and George Buchanan

12:00 - 13:15

Lunch Event in the Main Room: CHISIG AGM

If you are a member of CHISIG then you are invited to attend this year’s AGM in the Main Conference Room.

Lunch Event in the Foyer

First International OZCHI Toastie Competiton

13:00 - 20:00

Poster Session

Late Breaking Work is presented as posters on a MIRO board, you can look at the posters and leave comments for the authors. Authors will leave messages on the noticeboard when they will be available by their posters, or they will leave replies intermittently.

13:15 - 13:45

Paper Session: VR Interacting

Chair: Vassilis Kostakos

Page-Turning Techniques for Reading Interfaces in Virtual Environments

Tilman Dingler, Siran Li, Niels van Berkel, and Vassilis Kostakos

Discrete versus Continuous Colour Pickers Impact Colour Selection in Virtual Reality Art-Making

Marylyn Alex, Danielle Lottridge, Jisu Lee, Stefan Marks, and Burkhard Wuensche

14:00 - 14:45

Paper Session: Emotion

Chair: Sarah Webber

Exploring Haptic Feedback for Common Message Notification Between Intimate Couples with Smartwatches

John Graham-Knight, Jon Corbett, Patricia Lasserre Lasserre, Hai-Ning Liang, and Khalad Hasan

Online Dating Meets Artificial Intelligence: How the Perception of Algorithmically Generated Profile Text Impacts Attractiveness and Trust

Yihan Wu and Ryan Kelly

Embodying the Emotional Pregnancy: Design Explorations of a Prenatal Yoga Multi-Sensorial Environment

Ida Svenningsen and Teresa Almeida

15:00 - 15:45

Paper Session: Children

Chair: Stephen Snow

Enabling adults with less education to support their child’s education through hyperlocal educational videos

Deepak Padhi, Rohan Jhunja, and Anirudha Joshi


Embedded assumptions in design and Making projects with children

Leena Ventä-Olkkonen, Marianne Kinnula, Heidi Hartikainen, and Netta Iivari

Serious Game Design To Promote Energy Literacy Among Children

Mark Bayley, Stephen Snow, Jason Weigel, and Neil Horrocks

16:00 - 17:00

Poster Madness

3 minutes videos of LBW papers

17:00 - 17:45

Paper Session: Belonging

Chair: Peter Lyle

Seeking a New Normal: Refugee Discourse on Social Media Forums

India Anderson, Aparna Hebbani, and Dhaval Vyas

Designing Community Technology Initiatives: A Literature Review

Gwen Klerks, Nicolai Hansen, Daisy O'Neill, and Ben Schouten

Local Perspectives for Sharing Economy Design on a Remote Tourist Island

Greicy Silva, Peter Lyle, and Cláudia Silva

18:00 - 18:45

Paper Session: Wellbeing

Chair: Irith Williams

Digital wellbeing through design: Evaluation of a professional development workshop on wellbeing-supportive design

Dorian Peters and Naseem Ahmadpour

You can’t always get what you want: Streamlining stakeholder interests when designing technology-supported services for Active and Assisted Living

Kira Oberschmidt, Christiane Grünloh, Sefora Tunc, Lex van Velsen, and Femke Nijboer

ExerTiles: A Tangible Interactive Physiotherapy Toolkit for Balance Training with Older Adults

Sruti Subramanian, Yngve Dahl, Beatrix Vereijken, and Dag Svanæs

19:00 - 20:00

Paper Session: Understanding

Chair: Jesper Kjeldskov

SoundSculpt: A Design Framework for 3D Modelling and Digitally Fabricating Sound Patterns.

Anca-Simona Horvath, Viola Rühse, and Dimitrios Raptis


Augmenting Remote Interviews through Virtual Experience Prototypes

Almohannad Albastaki, Marius Hoggenmüller, Frederic Robinson, and Luke Hespanhol

“It Looks Like You Don’t Agree”: Idiosyncratic Practices and Preferences in Collaborative Writing

Ida Larsen-Ledet and Marcel Borowski

Thursday, December 3, 2020

All times are AEDT

8:00 - 9:00

Industry Keynote

Kate Freebairn - Designing for the Home

9:00 - 9:45

Paper Session: Sketching

Chair: Luke Hespanhol

MetaMorph: AI Assistance to Transform Lo-Fi Sketches to Higher Fidelities

Vinoth Pandian Sermuga Pandian, Sarah Suleri, Christian Beecks, and Prof. Dr. Matthias Jarke

SketchingInterfaces: A Tool for Automatically Generating High-Fidelity User Interface Mockups from Hand-Drawn Sketches

Christoph Wimmer, Alex Untertrifaller, and Thomas Grechenig


A Preliminary Design Vocabulary for Interactive Urban Play: Analysing and Composing Design Configurations for Playful Digital Placemaking

Louis Chew, Lian Loke, and Luke Hespanhol

10:00 - 10:45

Paper Session: Learning

Chair: Ann Morrison

Evaluating The Effects of Introducing Three Gamification Elements in STEM Educational Software for Secondary Schools

Pamela Andrade, Effie Law, Juan Carlos Farah, and Denis Gillet

Analysis of the Motivational Effect of Gamified Augmented Reality Apps for Learning Geometry

Pornpon Thamrongrat and Effie Law

piARno - An Augmented Reality Piano Tutor

Liam Rigby, Burkhard Wuensche, and Alex Shaw

11:00 - 11:45

Paper Session: Gaming

Chair: Marcus Carter


Generative Audio and Real-Time Soundtrack Synthesis in Gaming Environments

Cameron Bossalini, William Raffe, and Jaime Garcia

Affording Enjoyment in VR Games: Possibilities, Pitfalls, and Perfection

Penny Sweetser and Zane Rogalewicz Rogalewicz

Near and Dear: Designing Relatable VR Agents for Training Games

Sonam Adinolf, Peta Wyeth, Ross Brown, and Leonie Simpson

12:00 - 13:00

Among UX: Imposters, Crewmates and Noobs

Join our Industry Panel for a lively discussion to understand what industry wants, what students need and what we should teach our graduates. How do we prepare and guide our students to go from noobs in the industry, to being effective crewmates, and then become the leaders of the future, and not imposters.

  • John Murphy, Design4Use
  • Associate Professor Lian Loke, The University of Sydney
  • Elise Motalli, Service Designer ATO and Project Leader Circular Economy Victoria
  • Harriet Wakelam, Director Design Centre, IAG
  • Danny Phan, Bachelor of Design, Swinburne University of Technology
  • Hollie Robinson, Master of Interaction Design and Electronic Arts, The University of Sydney
  • Dr Melissa Rogerson, School of Computing and Information Systems, The University of Melbourne
  • Associate Professor Stephen Viller, School of Information Technology & Electrical Engineering, The University of Queensland

13:00 - 13:45

Paper Session: Designing

Chair: Donna Spencer

Codesign approaches to University-Industry Collaborations

Ben Schouten, Gwen Klerks, Marcel Den Hollander, and Nicolai Hansen

Paying attention to rhythm in HCI: some thoughts on methods

Brigid Costello

Development of a framework for UX KPIs in Industry - a case study

Tina Øvad, Kashmiri Stec, Lars Bo Larsen, Lucca Julie Nellemann, and Jędrzej Czapla

14:00 - 14:45

Paper Session: VR Control

Chair: Andrew Irlitti

Effects of Avatar’s Symbolic Gesture in Virtual Reality Brainstorming

Masahiro Ide, Shoji Oshima, Shingo MORI, Masato YOSHIMI, Junko Ichino, and Shunichi Tano

Action Units: Exploring the Use of Directorial Cues for Effective Storytelling with Swivel-chair Virtual Reality

Lingwei Tong, Sungchul Jung, Richard Li, Robert Lindeman, and Holger Regenbrecht

Exploring the Effects of User Control on Social Engagement in Virtual Reality

Weijia Wang, Steven Baker, and Andrew Irlitti

15:00 - 15:45

Paper Session: Innovating

Chair: Dana McKay

Relating to the Environment Through Photography – The Smartphone Camera as a Tool in Urban Farming

Anton Rosén, Maria Normark, and Mikael Wiberg


Designing with Emerging Science: Developing an Alternative Frame for Self-Tracking

Tom Jenkins, Laurens Boer, Sarah Homewood, Teresa Almeida, and Anna Vallgårda

Gender Differences in Innovation Design

Alice Ashcroft

16:00 - 16:45

Paper Session: Futures

Chair: Glenda Caldwell

Melbourne 2100: Dystopian Virtual Reality to provoke engagement with climate change

Kate Ferris, Gonzalo Garcia Martinez, Greg Wadley, and Kathryn Williams

Storytelling Before or After Prototyping with a Toolkit for Designing Classroom Robots

Güncel Kırlangıç, Mohammad Obaid, and Asim Evren Yantac

Participatory Sensing in the Speculative Smart City

Steffen Trier and Tom Jenkins

Get to physical meet-ups

19:00 - 21:00

Local meet-ups across Australia

Local representatives of the HCI community will be organising informal meet-ups at local venues (within Covid-19 restrictions and rules) and online (via Zoom). Information will be available via the OzCHI-Conf Slack workspace. Please note, these are not official OzCHI events.

Friday, December 4, 2020

All times are AEDT

9:00 -10:00

Closing Keynote

Natasha Schüll - Compass to sentinel: the automation of self-tracking technology

10:00 - 10:45

Paper Session: Health

Chair: Frank Vetere

Lessons Learnt from Designing a Smart Clothing Telehealth System for Hospital Use

Deepti Aggarwal, Thuong Hoang, Bernd Ploderer, Frank Vetere, Rohit Ashok Khot, and Mark Bradford

Mediscape: Preliminary design guidelines for interactive rhythmic soundscapes for entraining novice mindfulness meditators

Karen Cochrane, Lian Loke, Andrew Campbell, and Naseem Ahmadpour


Occupational Therapy Meets Design: An Augmented Reality Tool for Assistive Home Modifications

Hiroo Aoyama and Leila Aflatoony

11:00 - 11:45

Paper Session: Aged Care

Chair: Jenny Waycott

Empowering Caregivers of People Living with Dementia to Use Music Therapeutically at Home

Romina Carrasco, Felicity Baker, Anna A. Bukowska, Imogen Clark, Libby Flynn, Kate McMahon, Helen Odell-Miller, Karette A Stensaeth, Jeanette Tamplin, Tanara Vieira Sousa, Jenny Waycott, and Thomas Wosch

Challenges of Deploying VR in Aged Care: A Two-Phase Exploration Study

Wei Zhao, Steven Baker, and Jenny Waycott

Privacy by Design in Aged Care Monitoring Devices? Well, Not Quite Yet!

Sami Alkhatib, Jenny Waycott, George Buchanan, Marthie Grobler, and Shuo Wang

12:00 -12:45

Paper Session: Ageing Well

Chair: Naseem Ahmadpour

Older adults and their acquisition of digital skills: A review of current research evidence

Priyankar Bhattacharjee, Steven Baker, and Jenny Waycott

Understanding Older Adult Values through Technologies Used for Crafting

Anna Kalma, Bernd Ploderer, Laurianne Sitbon, and Margot Brereton


How older adults respond to the use of Virtual Reality for enrichment: a systematic review

Kong Saoane Thach, Reeva Lederman, and Jenny Waycott

13:00 -14:00

Lunch Event in Main Forum
“Birds of a Feather” Chat Groups

A set of interesting topics will be available to choose from, to gather and talk about in a break-out room with other interested delegates, while you eat your lunch.

14:00 -14:45

Paper Session: Interacting

Chair: Callum Parker

Usability of VLASTWA: A Vocabulary Learning and Strategy Teaching Web App

Siamak Mirzaei, Trent Lewis PhD, Mirella Wyra PhD, and Brett Wilkinson

A Tangible Multi-Display Toolkit to Support the Collaborative Design Exploration of AV-Pedestrian Interfaces

Marius Hoggenmüller, Martin Tomitsch, Callum Parker, Trung Nguyen, Dawei Zhou, and Stewart Worrall

Usage and Effect of Eye Tracking in Remote Guidance

Chun Xiao, Weidong Huang, and Mark Billinghurst

15:00 -15:45

Paper Session: Human Factors

Chair: Michael Kvist Svangren

Worth 1000 Words? The Influence of Image Versus Text Content on the Book Selection Process

Huiwen Zhang, Dana McKay, and George Buchanan

A Model for Pointing at Targets with Different Clickable and Visual Widths and with Distractors

Hiroki Usuba, Shota Yamanaka, and Homei Miyashita

Temporal Impact on Cognitive Distraction Detection for Car Drivers using EEG

Eike Schneiders, Mikkel Bjerregaard Kristensen, Michael Svangren, and Mikael B. Skov

16:00 -16:30

Paper Session: Being Smart

Chair: Tilman Dingler

Intelligibility Issues Faced by Smart Speaker Enthusiasts in Understanding What Their Devices Do and Why

Mirzel Avdic and Jo Vermeulen

Smart Donations: Event-Driven Conditional Donations Using Smart Contracts On The Blockchain

Ludwig Trotter, Mike Harding, Peter Shaw, Nigel Davies, Chris Elsden, Aydin Abadi, Chris Speed, John Vines, and Joshua Hallwright

16:30 -17:00

Awards and Closing Ceremony